4/14/2023 0 Comments Worldshift server![]() Unique blend of post apocalyptic setting, hi-tech and primitive.The best cooperative, player-vs-environment gameplay ever made in RTS game.Use items and relics to build your own tactics.Thousands of items and powerful relics to collect.The rest of the Earth is populated by what is known to be the Tribes, successors of the early humans that were affected by the Plague, and the Cult, a mysterious alien race with unknown origins. The human race has developed a new culture and are now living in five shielded mega-cities, struggling to survive from day to day. The remains of the mysterious object, known as Shard Zero, are still spreading its Plague and reshaping the Earth. WorldShift is set thousands of years after those events, when the human civilization is no more than just a fading myth. In the 21st century, a mysterious object lands on Earth ending all known civilization. A well known release group RELOADED have released WorldShift, its and science fiction real-time strategy video game. ![]() fault.aspx, look for the beta 2 version of the extractor which can convert the. Uses CryEngine 1, cgf files can be viewed and extracted using 3dObjectConverter, I've messed around with a hex editor but it would be nice to see a converter to make them into normal cgf files to be more easily manipulated)Įve Online (Tools. ![]() smd and imported to max using HL2 smdimporter above, Tool: )ĪION MMORPG (Look here for extraction and conversion info viewtopic.php?f=10&t=2848&st=0&sk=t&sd=a. Stalker: Clear Sky: (can be converted to. smd and imported to max using HL2 smdimporter above, Tool: ) Lineage 2 (Not skinned or rigged) (Tools: ), see above for Gildor's updated tools. Some of them have models that are as good as some recent games, despite the older engine. I will see if I can find/post scripts for them if anyone is interested. ![]() QUAKE 3 ENGINE GAMES: Most links to tools for these games are out of date, but I have been able to import models and animations from all of them into Max in the past. Quake Wars Game itself used newer binary versions of MD5MEsh files, and files that come with the SDK are version 11 I think, but the newer tools can handle them. You can go right into the md5mesh file with a text editor and delete it (it's pretty easy to spot when you compare it to a D3 file) and then there is no difference. Quake 4 the Quake 4 md5mesh files are essentially the same as the D3 files, except that they have collision geometry. Vampire: the Masquerade - Bloodlines (Animations don't work with the current tools, but rigging is ok)ĭOOM 3 ENGINE GAMES (Tools are here:, but also check out Gildor's updated md5mesh importer linked above) (Half Life 2 engine, tools are here: Models must first be decompiled using the mdldecompiler from the link, then imported using the. nif files check here a worldshift archive extractor. Worldshift Update Feb 11: Uses Nifs, check the niftools forum for an updated nif.xml file to enable nifskope to work with these. Warhammer Online (Uses Nifs for all static meshes, animated meshes are proprietary and are being worked on by these people, but it doesn't look like they plan to release anything for the public. I've got most of the textures working, but some nice programmer really needs to simplify this for us.) nif files from this game, but look here viewtopic.php?f=18&t=3263 to get the. dds files from the nif)Ītlantica Online (Nifskope and Max Nif importer can manipulate. Requiem: Bloodymare (one of my favorites, use blender to extract the imbedded. Megami Tensei: Imagine (use blender to extract the imbedded. Here are the GAMEBRYO GAMES that I have had success with from the Niftools list:ĭark Ages of Camelot (Animations are not supported)
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